Here’s the first episode of a (hopefully) regular column, collecting a variable amount of **lovely links**.
The Game Developer Archives: ‘Monsters From the Id: The Making of Doom’
Behind the scene of the ID factory back in 1994. Have a look at their simple but efficient cad levels editor.
An examination of gravity in the Super Mario Bros series.
Gravity in Mario gets apparently closer to reality as game hardware increases. Does one learn physics playing Mario? If so Steven B. Johnson would look even smarter… (Via: Kottke and Inkiostro)
Peter Saville on Porn and Fashion
Yes, this is slighlty NSFW, but your boss is in the washroom… Via: Constant Siege
Canadian photographer Edward Burtynsky documents the impact of humanity’s expanding footprint on his TED talk.
Cold War Kids – Hang me out to dry live at Later with… Jools Holland,
I can’t help listening and listening to this song, thanks to Valentina Tanni facebook’s note…
Photography and literary fiction. Amy Stein interviews Graham Miller (above photo)
“You’ve stated that your images are imagined and constructed in ways that are very similar to literary fiction and you have cited Raymond Carver as a primary influence on your work. Carver was famous for his portrayal of the quiet desperation of the working class, but he was also famous for his brevity. (…)
“What struck me about his writing then (and now) was how he conveys so much emotional weight by sketching out the bare outlines of a story with telling details and simple dialogue”. Via: White Noise of Everyday Life