Marine Beaufils is a French embroidery artist whose meticulous work draws on the analogy between pixels and needlepoints, as she translates scenes … [Read more...]
The Section as an Interior Landscape: Glider, a videogame by John Calhoun (1988-1994)
Video game developer John Calhoun published Glider in 1988. The whole Macintosh video-game is structured on the section of a house with a series of … [Read more...]
Gareth Damian Martin, Postcards from The Continuous City, 2018
The Continuous City is an in-progress photographic series by Gareth Damian Martin. The British artist, game designer and writer explores video game … [Read more...]
Imaginary Places for Mundane Activities: Works by Max Guther
Max Guther is a German illustrator who constructs imaginary worlds through axonometric projections. His images usually depict details from urban views … [Read more...]