Scottish geographer, biologist, sociologist and town planner Patrick Geddes bought a tower next to the Edinburgh Castle in 1892. In over 20 years, he … [Read more...]
The Section as an Interior Landscape: Glider, a videogame by John Calhoun (1988-1994)
Video game developer John Calhoun published Glider in 1988. The whole Macintosh video-game is structured on the section of a house with a series of … [Read more...]
Mapping Fictional Realms: “Terram in Aspectu” by Liliana Farber (2019)
New Media artist Liliana Farber investigates the ways in which the virtual redefines the physical world. Using custom-made software and collected … [Read more...]
Gareth Damian Martin, Postcards from The Continuous City, 2018
The Continuous City is an in-progress photographic series by Gareth Damian Martin. The British artist, game designer and writer explores video game … [Read more...]
- « Previous Page
- 1
- 2
- 3
- 4
- …
- 22
- Next Page »